Unofficial field manual Build 1.0 source review Last checked 2026-08-12
Mission route

Mission 13: Phantom Battery

Community threads consistently frame Phantom Battery as a counter-battery and fast-planning test, but reported timers, bugs, and best routes vary by attempt and build.

War table - 20 x 10Training solution illustrative
NEST SPOTTER 1 SPOTTER 2 TGT
Field notes

Confirmed and pending

Engine checkA player who thought the engine would not restart later corrected the post: the engine may already be running, with explosions and shaking making that state hard to notice.
MovementCommunity reports distinguish emergency relocation from standard movement, but disagree on timer behavior; no fixed timing rule is published here.
Finding the batteryPlayers report using available reconnaissance or observer information after moving; exact results and reveal behavior may vary.
Randomness and bugsPending verification: players report inconsistent intel and replay-timer problems, but available sources do not provide an official explanation.

This route is synthesized from community discussion. It deliberately omits disputed fixed seconds and guaranteed spawn locations.

Procedure

Recommended workflow

  1. Confirm whether the engine is actually stopped before attempting a restart sequence.
  2. Prepare relocation and information requests before taking an action that can restart counter-battery pressure.
  3. After moving, re-establish the Nest position using current reports rather than reusing the old firing line.
  4. Treat every reported timer value as build- and attempt-sensitive; follow the timer shown in the current run.
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